Top 10!
...Games I want in '08
Another new feature for my blog, 'Top 10!' Here I'll post my Top 10...of anything! Top 10 favorite games of all time, Top 10 worst movies, Top 10...anything, anything at all!
So now, here's my Top 10...
Top 10 Games I want in '08!
-phampok#10. Saints Row 2

Publisher: THQ
Developer: Volition Inc.
Release: 10/14/08
Why? One look at that screen shot should answer that question. Dressed as a weiner, armed with a gun. Saints Row 2 is the goofy alternative to Grand Theft Auto 4- same open-world gang gameplay, but not hampered by realistic touches. Add a touch or two of zaniness that allows you to do things like, oh, I don't know...car surfing...and you have a recipe for success.
Why not? Can Saints Row 2 really be a hit in the wake of GTA IV? Also, this is the first Saints game on the PS3 (the first was a 360 exclusive). Will it still be functional, taking good use of the PS3? Or will it be a technical blunder, like The Orange Box?
---
#9. Star Wars: Force Unleashed
Publisher: LucasArts
Developer: LucasArts
Release: 9/16/08
Why? Combine amazing graphics and amazing physics (courtesy of the Euphoria engine) with slick controls and one of the most revered IPs in the world, and what do you get? One badass game that I for one can't wait for. It's the definitive Star Wars game, that's why. Well, at least until the next KOTOR.
Why not? Can SW:FU live up to all the hype? It still has the potential to be a dud and it has a lot to live up to. Will gameplay match the graphics? Or will this just be a pretty crapfest?
---
Publisher: THQ
Developer: Volition Inc.
Release: 10/14/08
Why? One look at that screen shot should answer that question. Dressed as a weiner, armed with a gun. Saints Row 2 is the goofy alternative to Grand Theft Auto 4- same open-world gang gameplay, but not hampered by realistic touches. Add a touch or two of zaniness that allows you to do things like, oh, I don't know...car surfing...and you have a recipe for success.
Why not? Can Saints Row 2 really be a hit in the wake of GTA IV? Also, this is the first Saints game on the PS3 (the first was a 360 exclusive). Will it still be functional, taking good use of the PS3? Or will it be a technical blunder, like The Orange Box?
---
#9. Star Wars: Force Unleashed
Publisher: LucasArts
Developer: LucasArts
Release: 9/16/08
Why? Combine amazing graphics and amazing physics (courtesy of the Euphoria engine) with slick controls and one of the most revered IPs in the world, and what do you get? One badass game that I for one can't wait for. It's the definitive Star Wars game, that's why. Well, at least until the next KOTOR.
Why not? Can SW:FU live up to all the hype? It still has the potential to be a dud and it has a lot to live up to. Will gameplay match the graphics? Or will this just be a pretty crapfest?
---
#8. Fallout 3
Publisher: Bethesda
Developer: Bethesda
Release: 10/7/08
Why? Take Bethesda's last game, the smash-hit RPG Elder Scrolls IV: Oblivion, hand them the reigns to Fallout, a revered classic set in a post-apocalyptic world, and let them go wild. What do you get? A faithful recreation of a destroyed Washington DC, with the intuitive VATS gameplay system, mixing turn-based with real-time, all depending on how you want to play.
Why not? It's a barren, post-apocalyptic world. If you're the only one alive, won't that make things a bit...boring?
---
#7. Mirror's Edge
Publisher: EA Games
Developer: EA DICE
Release: 11/11/08
Why? If Fallout's VATS system is intuitive, then words cannot begin to describe Mirror's Edge. Revolutionary, maybe? DICE is responsible for the utterly amazing Battlefield franchise, so I'm one who's eager to get my hands on their new IP. After all...parkour in first person? let's hope this is one game that doesn't slip and fall.
Why not? As with every new IP, no one knows what to expect, and something like first-person free running could be very tricky to pull off correctly.
---
#6. Brutal Legend

Publisher: Vivendi
Developer: Double Fine
Release: 12/2/08
Why? Tim Schafer, the creator of the amazing cult-classic Psychonauts (my favorite game of all time) is behind this game. 'Nuff said. In case you're not convinced, here's the scoop: open-world hack n' slash, homage to Metal music, lead character is voiced by Jack Black, online play.
Why not? Thanks to the Vivendi/Activison merger, there's a chance Brutal Legend will actually be scrapped. So that's a big 'Why Not'- it doesn't get released. Assuming it does, this would be Tim's first game with online, and it's a new IP.
---
#5. Resistance 2
Publisher: SCEA
Developer: Insomniac Games
Release: 11/4/08
Why? Possibly the biggest shooter to release this year, the hype around this game is huge. 60-player online matches, 8-player co-op campaign, robust online community...did I mention it's the sequel to the PS3's largest FPS yet? Oh, and it's by Insomniac Games. Yeah, go get it.
Why not? 60 player online matches could easily delve into madness, and sometimes 'more' isn't always the answer. Weill R2's online be able to match up to Call of Duty 4's deep and addictive online play?
---
#4. Ratchet and Clank: Quest for Booty

Publisher: SCEA
Developer: Insomniac Games
Release: 8/21/08
Why? Ratchet and Clank Future returns to the PS3 as a 3-4 hour, stand-alone, $15 downloadable romp. Introducing brand new light/dark gameplay elements, a larger focus on platforming, and more wrench abilities, this looks to be the perfect fix for Ratchet fans.
Why not? Will the $15 be worth the amount of time in the game? Will the new elements work with the series? Or is this entry just a cash-in?
---
#3. LittleBigPlanet
Publisher: SCEA
Developer: Media Molecule
Release: 10/21/08
Why? LBG is the most community-oriented game set to release this year, a cute and completely customizable platformer that lets you create everything, from your Sackboy's appearance, to the very level you play on. Add in four-player co-op...I'm sold. Play, Create, Share.
Why not? As with every new IP, LBP is a gamble, and hype is set so high it's almost guaranteed to fail. How can it possibly live up to its lofty goals of being the ultimate community game?
---
#2. Dead Space

Publisher: EA
Developer: EA
Release: 10/20/08
Why? Aside from the original Dead Rising, Condemned, and Siren, the amount of horror games has been lacking for next-gen. With no Resident Evil 5 releasing this year, what's there to turn to? Dead Space, that's what. What looks to be blisteringly difficult and full of thrills, this is easily the horror game of '08.
Why not? EA doesn't exactly have the best track record on the PS3, and since it's a new IP...*worries*.
---
#1. Far Cry 2
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release: 10/1/08
Why? The original Far Cry was an amazing game, and Far Cry 2 looks to amplify the intensity of the first tenfold. The game is simply beautiful, taking place in Africa, and is told entirely through first-person. In your mission to rid the land of the notorious man known as the Jackal, you'll encounter intelligent AI, a fully living, breathing world, and incredibly action. Do you want to play as the stealthy type, going in at night and killing guards, or do you want to drive your vehicle into their camp, guns blaring? Or maybe you want to set the fields on fire and let them burn? It's all up to you, and I can't wait.
Why not? Will the consoles be able to handle such a beautiful and detailed open world? And how will the game breathe fresh life into the FPS experience when there are so many others available?
Honorable Mentions:
Motorstorm: Pacific Rift- Intense jungle-oriented sequel to the PS3's exclusive racer.
Prince of Persia- Beautiful storybook art with fast-paced action.
Midnight Club: Los Angeles- Rockstar's brilliant racing series makes its Next-Gen debut.
Guitar Hero: World Tour- Guitar Hero, but with every instrument and a custom song-creator.
Bioshock- Hit 360 game makes its splash on the PS3.
Call me crazy, but that's it. Thoughts? Opinions?
Publisher: Bethesda
Developer: Bethesda
Release: 10/7/08
Why? Take Bethesda's last game, the smash-hit RPG Elder Scrolls IV: Oblivion, hand them the reigns to Fallout, a revered classic set in a post-apocalyptic world, and let them go wild. What do you get? A faithful recreation of a destroyed Washington DC, with the intuitive VATS gameplay system, mixing turn-based with real-time, all depending on how you want to play.
Why not? It's a barren, post-apocalyptic world. If you're the only one alive, won't that make things a bit...boring?
---
#7. Mirror's Edge
Publisher: EA Games
Developer: EA DICE
Release: 11/11/08
Why? If Fallout's VATS system is intuitive, then words cannot begin to describe Mirror's Edge. Revolutionary, maybe? DICE is responsible for the utterly amazing Battlefield franchise, so I'm one who's eager to get my hands on their new IP. After all...parkour in first person? let's hope this is one game that doesn't slip and fall.
Why not? As with every new IP, no one knows what to expect, and something like first-person free running could be very tricky to pull off correctly.
---
#6. Brutal Legend
Publisher: Vivendi
Developer: Double Fine
Release: 12/2/08
Why? Tim Schafer, the creator of the amazing cult-classic Psychonauts (my favorite game of all time) is behind this game. 'Nuff said. In case you're not convinced, here's the scoop: open-world hack n' slash, homage to Metal music, lead character is voiced by Jack Black, online play.
Why not? Thanks to the Vivendi/Activison merger, there's a chance Brutal Legend will actually be scrapped. So that's a big 'Why Not'- it doesn't get released. Assuming it does, this would be Tim's first game with online, and it's a new IP.
---
#5. Resistance 2
Publisher: SCEA
Developer: Insomniac Games
Release: 11/4/08
Why? Possibly the biggest shooter to release this year, the hype around this game is huge. 60-player online matches, 8-player co-op campaign, robust online community...did I mention it's the sequel to the PS3's largest FPS yet? Oh, and it's by Insomniac Games. Yeah, go get it.
Why not? 60 player online matches could easily delve into madness, and sometimes 'more' isn't always the answer. Weill R2's online be able to match up to Call of Duty 4's deep and addictive online play?
---
#4. Ratchet and Clank: Quest for Booty
Publisher: SCEA
Developer: Insomniac Games
Release: 8/21/08
Why? Ratchet and Clank Future returns to the PS3 as a 3-4 hour, stand-alone, $15 downloadable romp. Introducing brand new light/dark gameplay elements, a larger focus on platforming, and more wrench abilities, this looks to be the perfect fix for Ratchet fans.
Why not? Will the $15 be worth the amount of time in the game? Will the new elements work with the series? Or is this entry just a cash-in?
---
#3. LittleBigPlanet
Publisher: SCEA
Developer: Media Molecule
Release: 10/21/08
Why? LBG is the most community-oriented game set to release this year, a cute and completely customizable platformer that lets you create everything, from your Sackboy's appearance, to the very level you play on. Add in four-player co-op...I'm sold. Play, Create, Share.
Why not? As with every new IP, LBP is a gamble, and hype is set so high it's almost guaranteed to fail. How can it possibly live up to its lofty goals of being the ultimate community game?
---
#2. Dead Space
Publisher: EA
Developer: EA
Release: 10/20/08
Why? Aside from the original Dead Rising, Condemned, and Siren, the amount of horror games has been lacking for next-gen. With no Resident Evil 5 releasing this year, what's there to turn to? Dead Space, that's what. What looks to be blisteringly difficult and full of thrills, this is easily the horror game of '08.
Why not? EA doesn't exactly have the best track record on the PS3, and since it's a new IP...*worries*.
---
#1. Far Cry 2
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release: 10/1/08
Why? The original Far Cry was an amazing game, and Far Cry 2 looks to amplify the intensity of the first tenfold. The game is simply beautiful, taking place in Africa, and is told entirely through first-person. In your mission to rid the land of the notorious man known as the Jackal, you'll encounter intelligent AI, a fully living, breathing world, and incredibly action. Do you want to play as the stealthy type, going in at night and killing guards, or do you want to drive your vehicle into their camp, guns blaring? Or maybe you want to set the fields on fire and let them burn? It's all up to you, and I can't wait.
Why not? Will the consoles be able to handle such a beautiful and detailed open world? And how will the game breathe fresh life into the FPS experience when there are so many others available?
Honorable Mentions:
Motorstorm: Pacific Rift- Intense jungle-oriented sequel to the PS3's exclusive racer.
Prince of Persia- Beautiful storybook art with fast-paced action.
Midnight Club: Los Angeles- Rockstar's brilliant racing series makes its Next-Gen debut.
Guitar Hero: World Tour- Guitar Hero, but with every instrument and a custom song-creator.
Bioshock- Hit 360 game makes its splash on the PS3.
Call me crazy, but that's it. Thoughts? Opinions?
1 comments:
Yes indeed, in some moments I can phrase that I agree with you, but you may be in the light of other options.
to the article there is quiet a definitely as you did in the decrease publication of this request www.google.com/ie?as_q=samoan tattoos and their meanings ?
I noticed the axiom you have not used. Or you profit by the black methods of development of the resource. I have a week and do necheg
Post a Comment